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Tag: The Depths

  • Oeneus Character Art

    Oeneus Character Art

    The Depths project, Week 4

    During Kelsey Roland’s Blender Vis Dev Course, we were asked to design a character for an overarching project. This Design was for an adventurer who had fallen into a dark cavern and now has to travel it’s depths to find a way out.

  • Exterior Compound

    Exterior Compound

    During Kelsey Roland’s Blender Vis Dev Course, we developed several structures for our personal projects. In this image I designed the exterior of a overgrown building still glowing with life.

  • Rolling Shrine

    Rolling Shrine

    The Depths, Week 5 Keyframe

    During Kelsey Roland’s Blender Vis Dev Course, we designed a vehicle that would be relevant to the story of our character. For this project I designed a rolling shrine, pulled by tech, for the character to discover and potentially use for himself.

  • The Depths

    The Depths is a worldbuilding comic project first explored through the lens of visual development for Kelsey Roland’s Blender for Visual Development course with Warrior Boot Camp.

    The story follows a man who has fallen into an ancient subterranean civilization and his escapades as he works to find his way out.